static_cast vs regular cast

C++ application programmer should avoid c-style cast. The normal cast like (int)x is C style typecasting where static_cast<int> (x) is used in C++. generates whatever code is appropriate. Take that advice for what you will. I've been writing C and C++ code for almost twenty years, but there's one aspect of these languages that I've never really understood. The pointer also included in these conversions and also it applies both implicit and explicit conversion functions. Static cast is also used to cast pointers to related types, for example casting void* to the appropriate type. Background. A static_cast is a cast from one type to another that (intuitively) is a cast that could under some circumstance succeed and be meaningful in the absence of a dangerous cast. Any pointer or integral type can be casted to any other with reinterpret cast, easily allowing for misuse. Is gettimeofday() guaranteed to be of microsecond resolution? If you meant that it is well-formed, I apologize.). The difference between. static_cast is not a template. The following code is not valid, because Base is not polymorphic (doesn't contain a virtual function): An "up-cast" is always valid with both static_cast and dynamic_cast, and also without any cast, as an "up-cast" is an implicit conversion. char->long, int->short etc. Sorry, -1. dynamic_cast of a pointer will return 0 in error case, but dynamic_cast of a reference will throw an exception. Resolved: Regex pattern doesnt work for 2 characters? This should be used if you know that you refer to an object of a specific type, and thus a check would be unnecessary. | How to Search, Add, Share Songs on Snapchat Story? Example Similarly, SystemVerilog casting means the conversion of one data type to another datatype. There is some type safety stuff that happens with up-casting . `dynamic_cast` is useful when you dont know what the dynamic type of the object is. Normal syntax to do static_cast is as follows: static_cast <target-type> (expr) Dynamic cast requires RTTI and does some magic compared to static cast. static_cast doesn't do any run time checking of the types involved, which means that unless you know what you are doing, they could be very unsafe. It does not allow casts between fundamentally different types, such as a cast between a BaseA and BaseB if they are not related. cecil county obituaries 2020 cecil county obituaries 2020. hawthorn record in tasmania. static_cast performs no runtime checks. Asynchronous multi-direction server-client communication over the same open socket? volkswagen jetta easter eggs; jessica simpson workout for dukes; white island documentary; did jerry rice take ballet lessons; single homes for rent in berwick, pa; sebastian maniscalco latest special; powerflex 755 fault code list;. The target type must be a pointer or reference type, and the expression must evaluate to a pointer or reference. Your email address will not be published. 'e.g.' Heap corruption under Win32; how to locate? Save my name, email, and website in this browser for the next time I comment. Of course, this is not always possible. C-Style cast is a mix of const and reinterpret cast and it's difficult to find-and-replace in your code. How do you pack a visual studio c++ project for release? The explanation of dynamic_cast<> is technically accurate in the narrowest definitions. This answer could be improved if it included a description of what the classic cast method does. static_cast can also call explicit conversion functions. This answer is totally misleading on the safeness of static_cast<>. static_cast is just a compile time cast, checks if origin class can be promoted to the casted class by some simple rules as inheritance. Barne Stroustrup's C++ style FAQ (cached in Windows Live search since the page doesn't seem to want to come up right now. integral type conversion, any pointer type to void* ). Static Cast: This is the simplest type of cast which can be used. This should be used if you know that you refer to an object of a specific type, and thus a check would be unnecessary. A static_cast is checked at compile time to determine whether there is an inheritance relationship between the two types. const_cast; static_cast (ignoring access restrictions) static_cast, then const_cast; reinterpret_cast; reinterpret_cast, then const_cast; It's better not to use these two because of the fact that they can invoke reinterpret_cast, unless you're 100% sure static_cast will succeed. Without Runtime Type Information, dynamic_cast won't work. What's the difference between the following lines of code? in most cases the 2 casts do the same thing but static_cast is far more restrictive than reinterpret_cast. You cannot use dynamic_cast if you downcast (cast to a derived class) and the argument type is not polymorphic. The explanation of reinterpret_cast<> is basic and no mention of static_cast<>. It is a compile time cast .It does things like implicit conversions between types (such as int to float, or pointer to void*), and it can also call explicit conversion functions (or implicit ones). dynamic_cast only supports pointer and reference types. If this is the case, a funeral home can transport the individual. 'e.g.' char->long, int->short etc. Solved: Regular cast vs. static_cast vs. dynamic_cast, Solved: Make the current Git branch a master branch. Reinterpret cast simply casts one type bitwise to another. For example, in cases of virtual inheritance only dynamic_cast can resolve the situation. all over the place, but there seem to be two other types of casts, and I don't know the difference. See also http://stackoverflow.com/questions/28080/how-bad-is-dynamic-casting#28163. I've This casting operator is basically a substitute for normal casting operator. I use them for numeric casts only, and use the appropriate C++ casts when user defined types are involved, as they provide stricter checking. Explanation Only the following conversions can be done with static_cast, except when such conversions would cast away constness or volatility . the difference between static_cast and reinterpret_cast Most programmers have studied C before they learn C and are accustomed to C-style (type) conversion. static_cast performs no runtime checks. Dynamic Cast: A cast is an operator that converts data from one type to another type. Some people prefer C-style casts because of their brevity. static_cast and a C-style cast is that there are some conversions that. The following taken from the above link: const_cast(expression) This is all about up-casting vs down-casting and type safety. Since dynamic_cast can incurr extra runtime, it can be turned off by instructing the compiler not to include Runtime Type Information. These casts are also called C-style cast. Other Available casts. In this example both pointers d1 and d2 will point to a correct typed version of b. Your email address will not be published. It contains a good description of all of the different cast types. This should be used if you know that you refer to an object of a specific type, and thus a check would be unnecessary. static_cast only allows conversions like int to float or base class pointer to derived class pointer. These casts are also called C-style cast. An "up-cast" (cast to the base class) is always valid with both static_cast and dynamic_cast, and also without any cast, as an "up-cast" is an implicit conversion (assuming the base class is accessible, i.e. If used incorrectly, this can be a killer as the target might be really const and you get some invalid access errors. This should be used if you know that you refer to an object of a specific type, and thus a check would be unnecessary. The cast causes a compiler error if the types are not related. It is a compile-time cast. what GCC outputs: error: cannot dynamic_cast b (of type class B*) to type class D* (source type is not polymorphic), It's absolutely puzzling to me how this has 33 votes, when these objections in the comments being there for ages, without being considered. static_castis used for cases where you basically want to reverse an implicit conversion, with a few restrictions and additions. Some situations need assignment of . Sometimes we may be a little fuzzy when we use static_cast<> and reinterpret_cast<> when we write C.C. displays) - Mark Jeronimus secondly, there is no virtual function in the classes; so, you can't use dynamic_cast between them. An "up-cast" (cast to the base class) is always valid with both static_cast and dynamic_cast, and also without any cast, as an "up-cast" is an implicit conversion (assuming the base class is accessible, i.e. First you don't have to use pointers with static_cast. A static_cast c++ operator is a unary operator that compels the conversion of one data type to another. An "up-cast" (cast to the base class) is always valid with both static_cast and dynamic_cast, and also without any cast, as an "up-cast" is an implicit conversion (assuming the base class is accessible, i.e. Source: Stackoverflow Tags: c++,pointers,casting Similar Results for Regular cast vs. static_cast vs. dynamic_cast What is a smart pointer and when should I use one? The Goal of ITNursery Engaging the world to foster innovation through aggregate information. 2) A pointer can be converted to any integral type large enough to hold all values of its type (e.g. How to Make a Spotlight on Snapchat? Dynamic cast works only when the type of object to which the expression refers is compatible with the target type and the base class has at least one virtual member function. Resolved: Is it possible to overload <> in python. This is also called as C-style cast. JOIN ME:youtube https://www.youtube.com/channel/UCs6sf4iRhhE875T1QjG3wPQ/joinpatreon https://www.patreon.com/cppnutsplay list for smart pointers: https:/. int, bool, char, double). If you have better answer, please add a comment about this, thank you! TLDR: Cast<T> has to be used for *UObjects* due to type safety; it will return *nullptr* in case of a failure in comparison with *static_cast*. dynamic_cast is useful when you don't know what the dynamic type of the object is. Static_cast is like an operator is used to casting the variables into the float types. I use them for numeric casts only, and use the appropriate C++ casts when user defined types are involved, as they provide stricter checking. To you and any creatures you designate when you cast the spell, the writing appears normal, written in your hand, and conveys whatever. In addition, C-style casts not only allow you to do this, but they also allow you to safely cast to a private base-class, while the equivalent static_cast sequence would give you a compile-time error for that. How to set up unit testing for Visual Studio C++. This should be used if you know that you refer to an object of a specific type, and thus a check would be unnecessary. How do I configure and communicate with a serial port? It also only allows casting between related types, such as pointers or references between Base and Derived, or between fundamental types, such as long to int or int to float. static_cast means try to convert one type to another using rues the compiler is allowed. A C-style cast can be any of the 4 modern C++ _cast s. If you use an explicit one and make a mistake, it will be a compile error instead of UB. Needless to say, this is much more powerful as it combines all of const_cast, static_cast and reinterpret_cast, but its also unsafe, because it does not use dynamic_cast. const_cast: Removes the const modifier. What are the barriers to understanding pointers and what can be done to overcome them? Converts between types using a combination of implicit and user-defined conversions. How to use the C socket API in C++ on z/OS. This is called upcasting in C++. static_cast is used for cases where you basically want to reverse an implicit conversion, with a few restrictions and additions. " static_cast " operator doesn't do any runtime checks. A C-style cast is basically identical to trying out a range of sequences of C++ casts, and taking the first C++ cast that works, without ever considering dynamic_cast. You forgot to add that this only works when activating RTTI. This article content is licensed under a Creative Commons Attribution 4.0 International License. Ive obviously used regular casts i.e. You can not use dynamic_cast for downcast (casting to a derived class) if the argument type is not polymorphic. but it's also unsafe because it does not use dynamic_cast. its a public inheritance). The static_cast<int>(4.0) takes that value stored as a double and returns an int object still containing the same value the number four. Example: void func(void *data) { Example: In this example, you know that you passed a MyClass object, and thus there isnt any need for a runtime check to ensure this. static_cast static_cast(expression) The static_cast<>() is used to cast between the integer types. It returns a null pointer if the object referred to doesn't contain the type casted to as a base class (when you cast to a reference, a bad_cast exception is thrown in that case). I use them for numeric casts only, and use the appropriate C++ casts when user defined types are involved, as they provide stricter checking. Also I recommend the Effective C++ books by Scott Meyers for details on casting. The syntax for the static cast looks a little funny: static_cast<new_type> (expression) static_cast takes the value from an expression as input, and returns that value converted into the type specified by new_type (e.g. Reset UI layout Reset code and UI layout Open new tab History Because dynamic_cast performs runtime type checking it is also slower. During value or variable assignment to a variable, it is required to assign value or variable of the same data type. Your review*document.getElementById("comment").setAttribute( "id", "ac251509948dfb27d6fe74d78ccd7220" );document.getElementById("be4319fc59").setAttribute( "id", "comment" ); Save my name, email, and website in this browser for the next time I comment. Regular Cast. The " static_cast " operator performs a normal cast. const_cast can be used to remove or add const to a variable. Can one use a keyfile as a password for sudo? You can just grep -rnw static_cast src/ to find them They are checked by the compiler. Dynamic _cast: C++ In C++, a derived class reference/pointer can be treated as a base class pointer. For complete information, see the following MSDN link. +1 for many reasons,Including making this reach 36 :D, The questions, topics and answers come from, Regular cast vs. static_cast vs. dynamic_cast, http://en.wikibooks.org/wiki/C%2B%2B_Programming/Type_Casting, http://stackoverflow.com/questions/28080/how-bad-is-dynamic-casting#28163, Of Memory Management, Heap Corruption, and C++, Alpha blending sprites in Nintendo DS Homebrew, Thread safe lazy contruction of a singleton in C++, Interview Programming Questions - In house Exam. For example static_cast<int> (1.2f) is 1. static_cast<std::string> ("foo") is a std::string containing foo. The function can only cast types for which the following expression would be valid: I wish C++ didn't have C-style casts. The only restriction is that the class must inherit in any way (direct or indirect) from QObject and Q_OBJECT macro must be declared. @avakar, you are completely right. Log in. `static_cast` is used for cases where you basically want to reverse an implicit conversion, with a few restrictions and additions. It is very dangerous unless you know what you are doing, and is basically the equivilant of C-cast. it's a public inheritance). The above code is . In Manufacturing, Casting is a process in which liquid metal is converted into the desired object. int * y = static_cast<int*>(malloc(10)); We will primarily use it for converting in places where implicit . What is the difference between ARG and ENV Docker? For each c++ methods, operators, and other variables, they can have proper syntax and formats for creating the applications. They also permit similar-looking functions to be written, e.g. It is left to the programmer to verify that the results of a static_cast conversion . static_cast happens at compile time. Solved: Regular cast vs. static_cast vs. dynamic_cast - Question: I've been writing C and C++ code for almost twenty years, but there's one aspect of these languages that I've never really understood. Example: In this example, you know that you passed a MyClass object, and thus there is no need for a runtime check to ensure this. This should be used if you know that you refer to an object of a specific type, and thus a check would be unnecessary. it's a public inheritance). If we write static_cast<int>(4.1), the value "number 4.1" cannot be stored in an int. First, qobject_cast is NOT the same as static_cast, it is most like dynamic_cast. If sp is not empty, the returned object shares ownership over sp's resources, increasing by one the use count. boost.org/doc/libs/1_47_0/libs/conversion/, https://stackoverflow.com/questions/28002. An "up-cast" (cast to the base class) is always valid with both static_cast and dynamic_cast, and also without any cast, as an "up-cast" is an implicit conversion (assuming the base class is accessible, i.e. dynamic_cast Dynamic cast is used to convert pointers and references at run-time, Hence programmer should consider whether casting is applicable or not. It also only allows casting between related types, such as pointers or references between Base and Derived, or between fundamental types, such as long to int or int to float. Even then, it's better to explicitly use static_cast. A c-style cast is basically identical to trying out a range of sequences of C++ casts, and taking the first c++ cast that works, without ever considering dynamic_cast. For e.g. For example, you can static_cast a void* to an int*, since the void* might actually point at an int*, or an int to a char, since such a conversion is meaningful. FYI, I believe Bjarne Stroustrup is quoted as saying that C-style casts are to be avoided and that you should use static_cast or dynamic_cast if at all possible. static_cast(expression) A static_cast on a ref class also causes a run-time check to be performed. #include <iostream> using namespace std; int main () { float f = 3.5; This probably have to do with C++ casters this might picks the right one: You don't have to use the UE4 templated cast function, but it is much safer. dynamic_cast will do run time checking as well, and if the instance cannot be cast into another derived type, it will return a null pointer. These casts are also called c-style cast. Static Cast: This is the simplest type of cast that can be used. The static_cast<>() is used to cast between the integer types. Mapping Stream data to data structures in C#. Generally, if the deceased was elderly and was under a doctor's care, it is unlikely that an autopsy will need to be performed. You should look at the following article: http://en.wikibooks.org/wiki/C%2B%2B_Programming/Type_Casting. dynamic_cast returns a null pointer if the object referred to doesn't contain the type casted to as a base class (when you cast to a reference, a bad_cast exception is thrown in that case). static_cast<const char *> (someStdString) is an error, as is static_cast<int*> (42) because the compiler cannot perform such a conversion. C++ casts stand out properly (as they should; casts are normally indicative of doing something bad) and properly distinguish between the different kinds of conversion that casts perform. Our Question Answerpost, blog information, products and tools help developers and technologists in life and at work. Regular Cast. I almost upvoted, but there is one thing I have a problem with: casting within the inheritance hierarchy with reinterpret_cast is definitely not valid (if by valid you mean "not exhibiting undefined behavior". it's a public inheritance). Like so; And then we have the const_cast<> which removes the const-ness of a variable. Steam Community :: Guide :: Coding Contra. to std::uintptr_t) Whats the difference between the following lines of code? it's a public inheritance). GitHub CLI brings GitHub to your terminal. These casts are also called C-style cast. What is Snapchat Spotlight Feature? static_cast handles implicit conversions between types (e.g. Example: voidfunc(void*data){ static_cast: conversion between similar types such as pointer types or numeric types const_cast: adds or removes const or volatile reinterpret_cast: converts between pointers or between integral types and pointers dynamic_ cast: converts between polymorph pointers or references in the same class hierarchy std::move: converts to an rvalue reference The static_cast takes a long time to compile, and it can do implicit type conversions (such as int to float or pointer to void*) as well as call explicit conversion routines (or implicit ones). Needless to say that this is much more powerful as it combines all of const_cast, static_cast and reinterpret_cast, but it's also unsafe because it does not use dynamic_cast. This should be used if you know that you refer to an object of a specific type, and thus a check would be unnecessary. highlight if value is duplicate and corresponding cell of all other duplicates is blank, Set critical CPU temperature for thermal throttling, Creative Commons Attribution-ShareAlike 4.0 International License. 1) An expression of integral, enumeration, pointer, or pointer-to-member type can be converted to its own type. You cannot use dynamic_cast if you downcast and the argument type is not polymorphic. Example: Example: In this example, you know that you passed a MyClass object, and thus there isn't any need for a runtime check to ensure this. static_castperforms no runtime checks. The difference with dynamic_cast, is that it does NOT require RTTI (Run-Time Type Information), so it works with any C++ compiler. I've obviously used regular casts i.e. static_cast performs no runtime checks. If not, and the type of expression being cast is a pointer, NULL is returned, if a dynamic cast on a reference fails, a bad_cast exception is thrown. An example. boost::lexical_cast, which is quite nice from a consistency perspective. casts really are mostly avoidable in modern C++ While strictly true, it's often not achievable in practice, where you have to mix C and C++ (for example, even in 2021, lots of libraries for microcontroller and embeddded are written in C, like Arduino, FreeRTOS, ESP-IDF and many peripheral drivers for e.g. I've been writing C and C++ code for almost twenty years, but there's one aspect of these languages that I've never really understood. Syntax static_cast < new-type > ( expression ) Returns a value of type new-type . Static Cast. And using this C++ cast the intensions are conveyed much better. dynamic_cast has runtime type checking and only works with references and pointers, whereas static_cast does not offer runtime type checking. (programs). dynamic_cast is used for cases where you don't know what the dynamic type of the object is. 12 joaobapt 3 yr. ago I have a case where I have to "manually" pick the containing object of an object I have. I've obviously used regular casts (i.e. Arrange for the body to be transported to the morgue or a funeral home /crematorium. copyright 2022 All Right Reserved | IT NurSery. These casts are also called C-style cast. Static cast is also used to cast pointers to related types, for example casting void* to the appropriate type. Required fields are marked *. Consequently, static_cast can do the inverse of implicit conversions, in which case the results are undefined. Regular Cast. 7 How to make all applications respect my modified xkb layout? In addition, C-style casts not only allow you to do this, but also allow you to safely cast to a private base-class, while the "equivalent" static_cast sequence would give you a compile time error for that. static_cast static_castis used for cases where you basically want to reverse an implicit conversion, with a few restrictions and additions. This static_cast<> () gives compile time checking facility, but the C style casting does not support that. It's a keyword, and the compiler. It returns NULL if the cast is impossible if the type is a pointer or throws an exception if the type is a reference type. all over the place, but there seem to be two other types of casts, and I dont know the difference. This will result in a compile time error. Ive been writing C and C++ code for almost twenty years, but theres one aspect of these languages that Ive never really understood. Some people prefer c-style casts because of their brevity. There is no such thing as UE syntax, UE4 macros is valid C++ syntax. it's a public inheritance). For example, the following code is not valid, because Base doesn't contain any virtual function: An "up-cast" (cast to the base class) is always valid with both static_cast and dynamic_cast, and also without any cast, as an "up-cast" is an implicit conversion (assuming the base class is accessible, i.e. Needless to say, this is much more powerful as it combines all of const_cast, static_cast and reinterpret_cast, but it's also unsafe, because it does not use dynamic_cast. What is the best way to create a sparse array in C++, C/C++ library for reading MIDI signals from a USB MIDI device. Regular Cast These casts are also called C-style cast. static_cast is used for cases where you basically want to reverse an implicit conversion, with a few restrictions and additions. static_cast is the main workhorse in our C++ casting world. For instance, with reinterpret cast one might, unsafely, cast an integer pointer to a string pointer. you can do with a C-style cast that you can't do with a static_cast. | Steps to Turn on Snapchat Bitmoji Notification, Easy Methods to Fix Snapchat Camera Not Working Black Screen Issue | Reasons & Troubleshooting Tips to Solve Snapchat Camera Problems, Detailed Procedure for How to Update Snapchat on iOS 14 for Free. A C-style cast is basically identical to trying out a range of sequences of C++ casts, and taking the first C++ cast that works, without ever considering dynamic_cast. Is there any difference between computer speakers and a hi-fi? When should static_cast, dynamic_cast, const_cast and reinterpret_cast be used? When it doesn't fail, dynamic cast returns a pointer or reference of the target type to the object to which expression referred. Regular Cast This is the most powerful cast available in C++ as it combines const_cast, static_cast and reinterpret_cast. What's the difference between the following lines of code? In the program, it checks whether we can typecast ' f ', which is of float type into 'a', which is of integer type. Dynamic cast is used to convert pointers and references at run-time, generally for the purpose of casting a pointer or reference up or down an inheritance chain (inheritance hierarchy). static_cast is used for cases where you basically want to reverse an implicit conversion, with a few restrictions and additions. Why are professors or schools picking Java over C++ to teach to students? You can't cast anything to anything.dynamic_cast only allows to pointer or references as the destination type and will only succeed when the new type is in the inheritance chain. How to Enable Snapchat Notifications for Android & iPhone? +1 for technical accuracy, only 30 more votes to go. The value didn't change, only the representation of that value changed. However, static_cast relies on the programmer's assertion that pb points to an object of type D and simply returns a pointer to that supposed D object. I'm far from being a C++ guru. These casts are also called C-style cast. Build for Windows NT 4.0 using Visual Studio 2005? This answer needs a re-write. The resulting value is the same as the value of expression. C++: Should I use nested classes in this case? dynamic_cast example is downright wrong. Some people prefer C-style casts because of their brevity. Cast<T> runtime cost is *O (1) or constant* in non-editor environment and *O (Depth (InheritanceTree))* in editor environment. Regular cast vs. static_cast vs. dynamic_cast . Now, let us see dynamic_cast. static_castperforms no runtime checks. Regular cast vs. static_cast vs. dynamic_cast static_cast static_cast is used for cases where you basically want to reverse an implicit conversion, with a few restrictions and additions. This can be useful if it is . I fixed it, thanks! The problem comes in the following example: Now d1 will point to a data segment of type D*, but the actual data is B*, and will lead to memory issues and corruption. reinterpret_cast allows anything, that's usually a dangerous thing and normally reinterpret_cast is rarely used, tipically to convert static_cast performs no runtime checks. It does things like implicit conversions between types (such as int to float, or pointer to void*), and it can also call explicit conversion functions (or implicit ones). This is the most basic cast available. If sp is empty, the returned object is an empty shared_ptr. Returns a copy of sp of the proper type with its stored pointer casted statically from U* to T*. `static_cast` performs no runtime checks. This is the ultimate cast, which disregards all kind of type safety, allowing you to cast anything to anything else, basically reassigning the type information of the bit pattern. It returns a null pointer if the object referred to doesnt contain the type casted to as a base class (when you cast to a reference, a `bad_cast` exception is thrown in that case). Resolved: Hibernate bidirectional @OneToOne always EAGER on child side, Resolved: Cannot change .NET MAUI Blazor Splash screen on IOS. To perform an explicit type conversion, in most cases we'll use the static_cast operator. C-style casts conflate const_cast, static_cast, and reinterpret_cast. Hence, dynamic_cast can be used to check if an object is of a given type, static_cast cannot (you will simply end up with an invalid value). And second static_cast does compile-time type checking. How to Add Music to Snapchat 2021 Android? Each server has a security level, typically between 1 and 100. This static_cast<> () can be spotted anywhere inside a C++ code. C++ knows 5 different casts (yeah, C-Style casting is not reinterpret_cast ): static_cast: Least harmful, can downcast pointers. all over the place, but there seem to be two other types of casts, and I don't know the difference. In addition, C-style casts not only allow you to do this, but they also allow you to safely cast to a private base-class, while the "equivalent" static_cast sequence would give you a compile-time error for that. D is private ly inherited. For example, the following code is not valid, because Base doesnt contain any virtual function: An up-cast (cast to the base class) is always valid with both static_cast and dynamic_cast, and also without any cast, as an up-cast is an implicit conversion (assuming the base class is accessible, i.e. I think i wanted to write "dynamic_cast" instead of "reinterpret_cast". Snapchat Hack Tutorial 2021: Can I hack a Snapchat Account without them knowing. Cast<T> does not use *dynamic_cast* 30 3 3 comments Best Add a Comment Serment: Contract with a Devil, Serpent in the Staglands . static_cast doesn't do any run time checking of the types involved, which means that unless you know what you are doing, they could be very unsafe. d2 on the other hand will be a null pointer and can be checked for and handled correctly. The const_cast<>() is used to add/remove const(ness) (or volatile-ness) of a variable. 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