big reactors curseforge

Reactors store 10M RF and Turbines store 1M RF in their buffer. Sends one reactor's data to all monitors. You need other mods to use it. Last night I've released on Curse the first version of ER2 for Minecraft 1.16.4. Changing the flow rate clearly indicates intent, so we put the override flag on and leave it there. Do you dare try and make a max Bigger Reactor? Right-clicking on the "Enabled" or "Disabled" text for auto-adjust will do the same. 92 likes. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Don't expect to be doing much with BiggerReactors by itself. You will need another mod to transport or use the power. getDeviceSide -> FC_API.getDeviceSide (simple as that :)). 0: 582 Project Ozone 2 Big reactors Crash >> by . Display monitor number on top left of each monitor as "M#" to help find which monitor is which. Configurable min/max energy buffer and min/max temperature via ReactorOptions file. Right-clicking on "ONLINE" or "OFFLINE" at the top-right will toggle the state of attached device. To simplify the code and guesswork, I assume the following monitor layout, where each "monitor" listed below is a collection of three wide by two high Advanced Monitors: One Advanced Monitor for overall status display plus, One Advanced Monitor for overall status display plus (furthest monitor from computer by cable length), one Advanced Monitor for each connected Reactor plus (subsequent found monitors). ZeroNoRyouki Mane usque ad diem. Increase loop timer from 1 to 5 to be nicer to servers, First found monitor (appears to be last connected monitor) is used to display status of all found devices (if more than one valid monitor is found). This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Unless the modpack has changed this, this is still the case. I am personally not a fan of closed source mods, so, its not closed source. Persistent between reboots, remembers your last saved settings. You will need about 10 mB of water for each 1 mB of steam that you want to create in a 7^3 reactor. TerraFirmaGreg New Horizons, beautiful world gen. turbine monitors no longer clear, then wait for all reactors to update), Fix getDeviceStoredEnergyBufferPercent(), was off by a decimal place, Just use first Control Rod level for entire reactor, they are no longer treated individually in BR 0.3, Allow for one monitor for n number of reactors and m number of turbines. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The BiggerSeries is a series of 1 mod and 1 library mod (yes I want to do more) with one main goal with its machines, bigger than everything else. Projects Mod Packs Customization Addons Mods Texture Packs Worlds Forums Reward Store Dashboard Desktop View. First thing's first, a reactor consists of a 6 sided frame made of reactor casing blocks. The real tricky part is knowing the right number of coil blocks for specific materials, compared to the steam throughput. BigReactors is a mod developed by erogenousbeef which is designed to supply large amounts of energy for technology based modpacks. From the CurseForge page: You want power? Add option of right-clicking on "Enabled"/"Disabled" of auto-adjust to toggle it. Actively cooled reactors produce steam, not power. Much like Big Reactors before it, BiggerReactors is a power generation mod only. Fix setTextScale reset to fix monitor bug in CC (Issue #68) thanks to @emp3d and @Slacker101). Set monitor scale before checking size fixing Issue #50. Optimal passive-cooled reactor temperature range changed from 850-900 to 950-1400. Click here!http://youtu.be/O_exlS0tQfoCheck out part two where I show you an awesome turbine setup that pumps out a huge amount of power, and also some alternative ways to run your turbine / reactor setups:PART II - http://youtu.be/0Eti4tbFGSkDownload the mod here! Fuel rods need to be arranged in a vertical column inside the reactor and capped with a control rod . Right-clicking "<" and ">" switches between connected devices, starting with the currently selected type, but not limited to them. Do not discover connected devices every loop - nicer on servers. The /r/feedthebeast subreddit is not affiliated or associated with the Feed the Beast company. Disengages coils and minimizes flow for turbines over max energy buffer. Bigger Reactors is an energy generation mod based on the . If you enable debug mode, add one additional Advanced Monitor for #1 or #2. BiggerReactors is under the LGPL v2.1. Sleep for only two seconds instead of five. Lower/raise only the hottest/coldest Control Rod while trying to control the reactor temperature. I build an big reactor and whenever I try to interact with the reactor controller the game crashes. Remove version number from monitors to free up space for monitor names. It is based around high-end multi-block power generators. In tinkers construct, what modifiers do you go for Press J to jump to the feed. So for a max size 2000mB/t turbine you need 80. This program controls a Big Reactors nuclear reactor in Minecraft with a Computercraft computer, using Computercraft's own wired modem connected to the reactors computer control port. So for a max size 2000mB/t turbine you need 80. Fix multi-reactors displaying on the correct monitors (thanks HybridFusion). Minecraft CurseForge. No reason to keep burning fuel if our power output is going nowhere. Add min/max stored energy percentage (default is 15%/85%), configurable via ReactorOptions file. Fix monitor scaling after one was used as debug (or in case of other modifications). It can be used to create highly-customizable reactors that can generate large amounts of power, while still being fun to work with. Fix arithmetic for checking if we have enough monitors for the number of reactors. Enabling debug will use the last monitor found, if more than one, to print out debug info (also written to file), Only clear monitors when we're about to use them (e.g. No description, website, or topics provided. As a TLDR, this means that you are free to, Just make sure to read LICENSE.txt for more details. Nothing much interesting here unless you are a mod dev, in which case, read the Readme in the Phosphophyllite directory, if it exists, may not yet. Auto-adjust turbine flow rate by 25 mB to keep rotor speed at 900 or 1,800 RPM. Much like Big Reactors before it, BiggerReactors is a power generation mod only. Restaurante, Bar, culinria Japonesa, chinesa, tradicional, Petiscos e Pizza em Cone As far as I remember, the steam/blade is 25mB/t. Right-clicking between "< * >" of the last row of a monitor alternates the device selection between Reactor, Turbine, and Status output. We got power. Semi-inspired by real reactor designs, this mod allows for mix-n-match reactors to generate lots of power. For this you can simply experiment. These generators are in the form of large reactors, which are meant to be inspired by real-life systems. Stop overzealous controlRodAdjustAmount adjustment amount adjustment Issue #56 thanks to @thetaphi (Nicolas Kratz). Bigger Reactors (BiR): This is the official continuation of Big Reactors, created by RogueLogix for Minecraft 1.15.2 and newer. Allow for rod control to override (disable) auto-adjust via UI (Rhonyn). Extreme reactors is more of a fire and forget reactor. This will also list all of the available metals that can be used in the turbine coils:http://tinyurl.com/lfgfk4yWant to know how to make that Gelid Cryotheum? Fix getDeviceStoredEnergyBufferPercent() for Reactors storing 10M RF in buffer. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. BiggerReactors is the official continuation of Big Reactors by Erogenous Beef. Fix multiple reactors and none or more turbines with only one status monitor. A creative test world would be ideal for this. Two 15x15x14 Turbines can output 260K RF/t by just one 7^3 (four rods) reactor putting out 4k mB steam. one Advanced Monitor for each connected Turbine (last group of monitors found). Fix typo for unsupported OS (found from above). Bigger Reactors has moved forward on the Big Reactors roadmap as of version 0.5.0, and brings with it some significant changes, For the most up-to-date information, refer to the wiki at https://biggerseries.net. Copyright (c) 2013-2015 Erogenous Beef The Reactor (s) are in and I'm currently working on the Turbine. New user-controlled option for target speed of turbines, defaults to 1817 RPM, which is high-optimal. EZ-Nuke should now work with ComputerCraft 1.58 or 1.63. Phosphophyllite is my BeefCore, it's the library mod that has my multiblock API among other things in it. Press question mark to learn the rest of the keyboard shortcuts. Are you sure you want to create this branch? It uses the . Downloads can be found in the GitHub releases tab and on CurseForge here. Yep. The reactor is modular, in that every block added to it will change how it works. master. gradle/ wrapper. Having a monitor is now optional, closing Issue #46. Display how much steam (in mB/t) a Turbine is receiving on that Turbine's monitor. It is recommended that you try out both mods though . Forum Threads (3) Topic Latest Post . Monitors can be reconfigured via GUI fixes Issue #34 thanks to @thetaphi (Nicolas Kratz). It uses the . Much improved round() function from mechaet (Issue #14). In it's current state, the mod is a mostly feature complete port of . Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Add multi-monitor support! This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. The real tricky part is knowing the right number of coil blocks for specific materials, compared to the steam throughput. These generators are in the form of large reactors, which are meant to be inspired by real-life systems. Specifically, I wanted to play with the steam/turbine blades spreadsheet, but every link I've found is to the one that's been deleted. It is based around high-end multi-block power generators. : http://www.big-reactors.com/Modpack: IceHenge by TheMindCrafters v1.6.4ComputerCraft program links:https://github.com/sandalle/minecraft_bigreactor_controlExtraCells tutorial - (fluid export system)http://youtu.be/PmGett6-FZU[About this Video]Mod: BigReactors 0.3A (by ErogenousBeef)URL: http://www.big-reactors.com/Modpack: http://themindcrafters.com/minecraft-modpacks/themindcrafters-icehenge/[About TMC]website - http://themindcrafters.com24/7 web chat (IRC) - http://themindcrafters.com/irctwitter - http://twitter.com/ingrimmmfacebook - http://www.facebook.com/pages/TheMindCrafterscom/341210769331529 Nothing about the reactors or turbines has changed in the base mod, despite the name change and adding the word (Legacy) to a bunch of items. Check bounds on reactor.setRodControlLevel(#,#), Big Reactor doesn't check for us. Fix single monitor (again) for Issue #22. Reactors use fuel, and the mod provides Yellorite Ore to produce Yellorium Ingot for this purpose. Tiny fixes for variable leaking (Pull #75) thanks to @dkowis. Added in per-device naming (displays a friendly name on the bottom of the monitor if configured in the device options file), Bigger bypasses of control routines when the control has been overridden. A basic Big Reactor is a small 3x3x3 multi-block structure. I'm not sure what's going on. (My learning style is better from written than from watching YouTube tutorials.) Only one reactor and one, two, and three turbines have been tested with the above, but IN THEORY any number is supported. Use variables variable for the title and version. Reactors produce waste in the form of Cyanite which in turn can be reprocessed into usable fuel.. Turbines use Steam to produce power. Downloads can be found in the GitHub releases tab and on CurseForge here. So for a max size 2000mB/t turbine you need 80. Steam may be generated from a Reactor, or from another mod that provides steam generation. I've been having a hard time figuring out how to do these air spaces in the reactors. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition These mods all offer fun ways to manipulate and "industrialize" your Minecraft world, and rely on a shared power . http://www.reddit.com/r/feedthebeast/comments/1vzds0/big_reactors_efficiency_speculation_and_questions/, Big Reactors API code: https://github.com/erogenousbeef/BigReactors/blob/master/erogenousbeef/bigreactors/common/multiblock/tileentity/TileEntityReactorComputerPort.java, Big Reactors API: http://big-reactors.com/cc_api.html, Big Reactor Simulator from http://reddit.com/r/feedthebeast : http://br.sidoh.org/, A tutorial from FTB's rhn : http://forum.feed-the-beast.com/threads/rhns-continued-adventures-a-build-journal-guide-collection-etc.42664/page-10#post-657819, See https://github.com/sandalle/minecraft_bigreactor_control/issues?q=is%3Aopen+is%3Aissue+label%3Aenhancement :). The specific arrangement and material of mod blocks in each multi-block structure determines the performance and behavior of the system as a whole. Print monitor name and device (reactor|turbine) name in blue to monitor associated for easier design by users. Fix multi-reactor setups to display the additional reactors on monitors, rather than the last one found. PS: I know that there in the past was a bug where the turbine thought metal blocks outside the structure were coil materials. Reactors can also use Uranium Ingot or Raw Uranium Ingot as fuel. The Reinforced is the Big One, big as you want (check your . Bigger Reactors Official Wiki ; Bigger Reactors on Curseforge; How do I get started? So when building and testing your turbine keep that in mind. It took off around 2014 when it soon . The sides, top, and bottom are filled out with either more casing blocks or reactor glass blocks. Bigger Reactors is the official continuation of the original Big Reactors mod, by Erogenous Beef. Bugs from BigReactors are probably no longer valid, if you think it might be, verify that the bug still exists with BiggerReactors before reporting it. Rod Control: 90% (Let's start off safe and then power up as we can), Minimum Energy Buffer: 15% (will power on below this value), Maximum Energy Buffer: 85% (will power off above this value), Minimum Passive Cooling Temperature: 950^C (will raise control rods below this value), Maximum Passive Cooling Temperature: 1,400^C (will lower control rods above this value), Minimum Active Cooling Temperature: 300^C (will raise the control rods below this value), Maximum Active Cooling Temperature: 420^C (will lower control rods above this value). Reset computer anytime number of connected devices change. Rod Control value in ReactorOptions is only useful for initial start, after that the program saves the current Rod Control average over all Fuel Rods for next boot. Always write out found devices on computer terminal. . Curseforge has been the king for mod hosting for almost 8 years now, and its existence as a platform has been much longer than that. This being a full rewrite it shares almost no code with BigReactors and as a result will have its own suite of bugs. Failed to load latest commit information. Forum Threads (1) Topic Latest Post Replies Views; Project Ozone 2 Big reactors Crash >> by _ForgeUser6844589 Dec 15, 2016. by arcamex. Does anyone know where another copy or something similar might be hosted? After an accidental explosion the boys must find a way to cool down the massive reactor that has broken in YogLabs.Next episode: https://. We can't say which one is better, as (obviously) we're biased towards Bigger Reactors. A tag already exists with the provided branch name. A tag already exists with the provided branch name. Update to ComputerCraft 1.6 API (only term.restore() -> term.native() required :)). Oh, right, downloads, again on GitGub releases tab or CurseForge here. Changing flow rate no longer toggles flow rate override on and off. You signed in with another tab or window. --- Keep actively cooled reactors between 0-300^C (non-configurable for now). Bigger Reactors is an energy generation mod based on the original by Erogenous Beef. Instead of being 1:1 we now move at 1:5 speed because there is a wide loophole where big adjustments can cause a swinging pendulum effect continually missing the target. Fix one reactor and one monitor incorrectly using status display instead of control display (Issue #35), Fix concatenating a string and boolean, see, Hopefully fix concatenating string and nul in printLog (Issue #3). Fix GUI crash with no turbines, switch Status and Reactor screens with no turbines (Pull #69) thanks @Tsudico. Refactoring pass/algorithm change on the reactor temperature control. 1 mB steam carries up to 10RF of potential energy to extract in a turbine. Lolmer's iteration of the EZ-NUKE Minecraft BigReactor Computercraft Control Program with more stable control algorithms Description. Just keep adding blocks until it levels out on the desired RPM range. Advanced Monitor size is X: 29, Y: 12 with a 3x2 size. Go to CurseForge and download it already, you know you want to. Minecraft mods fun! This block provides the main . Right-clicking between the "<" and ">" (not on them) will disable auto-adjust of that value for attached device. . Add ability to override safe values for Issue #39. At some point last night, I reached 100k downloads on curseforge, so I figured I should probably have posted on here already. Yes Extreme reactors are configurable but not nearly as much as Nuclearcraft. Bigger Reactors is a from scratch rewrite of Big Reactors with one main design goal, bigger. Incorporate steam supply and demand in reactor control thanks to @thetaphi (Nicolas Kratz). We got power. Both have mid game and end game power sources. Take the source code and make it your own (if im not updating it, by all means), Use it as a library for your mod regardless of your license. Fix energy/% displays to match Big Reactors' GUI (Issue #9). Devices are found in the reverse order they are plugged in, so monitor_10 will be found before monitor_9. For this you can simply experiment. Will display reactor data to all attached monitors of correct dimensions. print function now takes table to support optional specified monitor, Set "numRods" every cycle for some people (mechaet), Don't redirect terminal output with multiple monitor support, Log troubleshooting data to reactorcontrol.log, FC_API no longer used (copied and modified what I needed). Create an account to follow your favorite communities and start taking part in conversations. It is arguably the most popular of the reactor-based mods and it currently in many of the packs on DeVco. New control algorithms using PID controllers (Pull #74) thanks to @mattsoulanille. modpack-api-wrapper. Individual config files for turbines and reactors. Fix Reactor Online/Offline input non-responsive when reactor is converted from passive to active cooled (Issue #61). Website FTBWiki Reactor Controller All reactors must have exactly one Reactor Controller block. I will put the crash report in my next few posts. Big Reactors is an awesome power generation mod with some legit multi-block structures capable of putting out some solid RF.In this tutorial video the Captain will show you how to use just about every block currently in the mod, and how to keep your reactors running worry-free!Here's a link to the spreadsheet mentioned in the video. Home; Search; Search results for 'reactor' Search. ReactorOptions is read on start and then current values are saved every program cycle. Big Reactors is an awesome power generation mod with some legit multi-block structures capable of putting out some solid RF.In this tutorial video the Captai. The biggest reactors ever. Cruise mode implemented, defaults off but is saved between boots. Do not auto-start the reactor if it was manually powered off (autoStart=false). Add support for ComputerCraft 1.7 (thanks dkowis and jnyl42, Issue #48). They apply to Big Reactors, but should also work the same for Extreme Reactors. This program controls a Big Reactors nuclear reactor in Minecraft with a Computercraft computer, using Computercraft's own wired modem connected to the reactors computer control port. You signed in with another tab or window. Lolmer's iteration of the EZ-NUKE Minecraft BigReactor Computercraft Control Program with more stable control algorithms, https://www.technicpack.net/modpack/never-stop-toasting-diet.254882, https://www.technicpack.net/modpack/nstmaxx.398172, http://www.feed-the-beast.com/modpacks/FTBInfinity, https://www.technicpack.net/modpack/modderation-permabanned-edition.449941, https://www.technicpack.net/modpack/modderation-fyad-edition.696257, https://minecraft.curseforge.com/projects/all-the-mods-3, https://minecraft.curseforge.com/projects/extreme-reactors, https://github.com/sandalle/minecraft_bigreactor_control, http://wiki.technicpack.net/Reactor_Computer_Port, http://computercraft.info/wiki/Category:APIs, http://www.reddit.com/r/feedthebeast/comments/1vzds0/big_reactors_efficiency_speculation_and_questions/, https://github.com/erogenousbeef/BigReactors/blob/master/erogenousbeef/bigreactors/common/multiblock/tileentity/TileEntityReactorComputerPort.java, http://forum.feed-the-beast.com/threads/rhns-continued-adventures-a-build-journal-guide-collection-etc.42664/page-10#post-657819, http://stackoverflow.com/questions/6615572/how-to-format-a-lua-string-with-a-boolean-variable, https://github.com/sandalle/minecraft_bigreactor_control/issues?q=is%3Aopen+is%3Aissue+label%3Aenhancement. In general, it offers higher performance and allows for much larger reactors. It requires at a minimum 22 Reactor casings, a Reactor Controller, an intake port to get fuel into . This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Home; Search; Search results for 'big reactors' Search. Updated for Big Reactor 0.3 (no longer works with 0.2), BR getFuelTemperature() now returns many significant digits, just use math.ceil(), BR 0.3 removed individual rod temperatures, now it's only reactor-level temperature, Simplify math, don't divide by a simple large number and then multiply by 100 (#/10000000*100), Fix direct-connected (no modem) devices. Just keep adding blocks until it levels out on the desired RPM range. It's designed to complement less-realistic mods such as Thermal Expansion , Applied Energistics 2, and Minefactory Reloaded. Overview. Big Variable Mortgage and Rising Interest Rates - What to Big Scala projects getting ported to Scala 3? Big Reactors "Air" Spaces. Should now adjust in increments to achieve the desired temperature range quicker and more accurately. Multi-reactor support is theoretically implemented, but it is UNTESTED! For multiple monitors, the first monitor (often last plugged in) is the overall status monitor. Modems (not wireless) connecting each of the Computer to both the Advanced Monitor and Reactor Computer Port. Code. the steam/blade is 25mB/t. BIG CASAS, Recife, Brazil. Fix Issue #1, turbine display is using the Reactor buffer size (10M RF) instead of the Turbine buffer size (1M RF). 447 commits. As part of that, does anyone know where I might be able to find some text-based resources on turbines? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Added turbine coil auto dis-/engage (Issue #51 and #55) thanks to @thetaphi (Nicolas Kratz). 1 talking about this. along with some perspective from the pre-curseforge days. I want to try out building a turbine for my reactor, but it looks like a lot of the resources for turbines have gone away. Redid some typing to correct a bug where the reactors always started with rod control disabled. All reactors need at least 1 fuel rod and 1 control rod. :). Additional user config options by Mechaet. Dec 23, 2016 Go To . It uses a PID (en.wikipedia.org/wiki/PID_controller) for each device controlled. Pinturas e Trabalhos de Manuteno de Casas! Try to keep the temperature between configured values (default is 850^C-950^C), Add Waste and number of Control/Fuel Rods to displayBards(). Fix passive reactor display having auto-adjust and energy buffer overwrite each other (removes rod count). 4 branches 62 tags. Minecraft BigReactor Computercraft Control Program. Nuclercraft is more of a process, building basic fission reactors, using the byproducts to make more advanced fuels and using them in additional reactors, having many . Are you sure you want to create this branch? You will need another mod to transport or use the power. Reset the computer any time number of connected devices change. I've found some, but a lot of them say "see the spreadsheet for more info", and of course, we've covered that issue already. Each block you place can change the overall performance of a reactor. As far as I remember, the steam/blade is 25mB/t. Minecraft CurseForge. I found a spreadsheet while looking for tips about turbines not too long ago and found it back and also found another one. A new cruise mode from mechaet, ONLINE will be "blue" when active, to keep your actively cooled reactors running smoothly. The other "<" and ">" buttons, when right-clicked with the mouse, will decrease and increase, respectively, the values assigned to the monitor: "Rod (%)" will lower/raise the Reactor Control Rods for that Reactor, "mB/t" will lower/raise the Turbine Flow Rate maximum for that Turbine, "RPM" will lower/raise the target Turbine RPM for that Turbine. I'm making a boss for my mod and I don't know how it My anaconda just straight up shortened?????? Projects Mod Packs Customization Addons Mods Texture Packs Worlds Forums Reward Store Dashboard Desktop View. by Zdyzeus Nov 1, 2017. by Zdyzeus. Big Reactors is a mod that adds multi-block power systems capable of providing large amounts of RF power to Minecraft. Nov 1, 2017 Go To Latest Post. The reactor is modular, in that every block added to it will change how it works. Right now you will find two types of Reactors: the Basic one is your started / early game Reactor, little and cheap but not that efficient. "<" Rod Control buttons was off by one (to the left). I kept my notes from my original 1.7.10 design and just re-built it in ATM3 1.12.2 to see if it would work, and it did identically. Big Reactors is a mod originally created by Erogenous Beef, and continued by ZeroNoRyouki and ABookFreak under the name Extreme Reactors. Semi-inspired by real reactor designs, this mod allows for mix-n-match reactors to generate lots of power. Each block you place can change the overall performance of a reactor. When using actively cooled reactors with turbines, keep the following in mind: Other reactor control program which I based my program on: A simpler Big Reactor control program is available from: Reactor Computer Port API: http://wiki.technicpack.net/Reactor_Computer_Port, Computercraft API: http://computercraft.info/wiki/Category:APIs, Big Reactors Efficiency, Speculation and Questions! If your new to modded, allthemods, or minecraft in general, please take a look at our getting started guide. Big Reactors is a mod originally created by Erogenous Beef, and continued by ZeroNoRyouki and ABookFreak under the name Extreme Reactors. Fix typo when initializing TurbineNames array. Bigger Reactors is an energy generation mod based on the original by Erogenous Beef. Clicks on monitors relate to what the monitor is showing (e.g. Why are you still here, there isn't anything left? Changed the rate at which the regular algorithm adjusts reactor rod control rates. Minecraft mods fun! Higher fuel efficiency? Bigger Reactors 1.16.3/1.16.4, Big Reactors even Bigger. 023d9d5 on Oct 2. After an accidental explosion the boys must find a way to cool down the massive reactor that has broken in YogLabs.Next episode: https://www.youtube.com/watch?v=SwOkTyaZRrk\u0026index=57\u0026list=PL3XZNMGhpynNVSuiunnLtEhYx5aHKSXjePrevious episode: https://www.youtube.com/watch?v=jX3h8qD_knE\u0026list=PL3XZNMGhpynNVSuiunnLtEhYx5aHKSXje\u0026index=55 The Official Yogscast Store: http://store.yogscast.com/ Subscribe: http://yogsca.st/SUBSCRIBE Website: http://www.yogscast.comReddit: http://www.reddit.com/r/yogscastTwitter: @simonhoneydew @yogscastlewisFacebook: https://www.facebook.com/yogscastPowered by Chillblast: http://www.chillblast.com/yogscastMailbox: The Yogscast, PO Box 3125 Bristol BS2 2DGBusiness enquiries: contact@yogscast.com Big Reactors emphasizes the construction of large machines out of multiple blocks, or "parts". We got power. Fix Issue #5. Auto-adjusts control rods per reactor to maintain temperature. clicking on reactor 1's display won't modify turbine 1's nor reactor 2's values). BiggerReactors is the official continuation of Big Reactors by Erogenous Beef. 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Tricky part is knowing the right number of coil blocks for specific materials, compared to the steam throughput question... The Reactors after one was used as debug ( or in case of other modifications ) time figuring how. Blue '' when active, to keep rotor speed at 900 or RPM... Highly-Customizable Reactors that can generate large amounts big reactors curseforge RF power to Minecraft monitors found.... # 61 ) monitor scale before checking size fixing Issue # 68 thanks... For unsupported OS ( found from above ) downloads on CurseForge here 1 fuel rod and 1 control.! Reactors running smoothly auto-adjust to toggle it find some text-based resources on turbines of energy. Proper functionality of our platform from another mod to transport or use the power longer toggles flow clearly! Reactor 1 's display wo n't modify turbine 1 's display wo n't modify turbine 1 's nor reactor 's! One status monitor algorithms Description the Advanced monitor and reactor Computer port Ingot as.. Mods though semi-inspired by real reactor designs, this means that you try out both mods though a cruise! 48 ) will be `` blue '' when active, to keep burning fuel if our output... Larger Reactors size 2000mB/t turbine you need 80 ; Big Reactors before it, BiggerReactors is a mod developed erogenousbeef! 2 Big Reactors with one main design goal, bigger auto-adjust will do the same controllers ( Pull # )... # 61 ) discover connected devices every loop - nicer on servers #.! 10M RF and turbines store 1M RF in their buffer suite of bugs more!, add one additional Advanced monitor for each device controlled RogueLogix for Minecraft 1.16.4 override and... With the provided branch name Ingot or Raw Uranium Ingot or Raw Ingot! Sure what & # x27 ; s iteration of the Packs on DeVco via UI ( )! Reactors mod, by Erogenous Beef, and Minefactory Reloaded overwrite each other ( removes rod count.. Inside the reactor Controller the game crashes the Reinforced is the official continuation of repository! Bounds on reactor.setRodControlLevel ( #, # ), configurable via ReactorOptions file bottom are out! There is n't anything left: 12 with a better experience you you. Keep adding blocks until it levels out on the desired RPM range Reactors are configurable but nearly. Both have mid game and end game power sources changed the rate at which the regular algorithm adjusts reactor control. Blue to monitor associated for easier design by users reactor.setRodControlLevel ( #, # ) Big! One status monitor add ability to override ( disable ) auto-adjust via UI ( )! And off left of each monitor as `` M # '' to help find which monitor is (! Curseforge here when building and testing your turbine keep that in mind its. Store 10M RF and turbines store 1M RF in buffer erogenousbeef which is high-optimal left each! Disable auto-adjust of that value for attached device reddit and its partners use cookies and similar technologies provide... Your new to modded, allthemods, or from another mod that provides steam generation some! Use certain cookies to ensure the proper functionality of our platform I try to interact the... Have posted on here already it there waste in the form of Cyanite which in turn can used!, I reached 100k downloads on CurseForge ; how do I get started adds... Repository, and may belong to a fork outside of the ez-nuke Minecraft ComputerCraft... For us of auto-adjust to toggle it found before monitor_9 my next few posts full! Design by users I might be able to find some text-based resources on turbines mod is a mod by! Port to get fuel into of each monitor as `` M # '' to help which... Disable ) auto-adjust via UI ( Rhonyn ) the flow rate no longer flow. 1.15.2 and newer part of that value for attached device only the hottest/coldest control rod tag already exists the... Removes rod count ) other things in it mode, add one additional Advanced monitor each. Ingot as fuel Texture Packs Worlds Forums Reward store Dashboard Desktop View closed source at... Reactors that can generate large amounts of power, while still being fun to work with ComputerCraft or! Go for Press J to jump to the Feed Ore to produce power know you want to create Reactors. Control algorithms using PID controllers ( Pull # 69 ) thanks to thetaphi! Not wireless ) connecting each of the system as a whole a TLDR this! ( Rhonyn ) reactor designs, this mod allows for mix-n-match Reactors to generate lots of power adding blocks it! Order they are plugged in, so creating this branch there is n't anything left RF/t just! Each device controlled PID controllers ( Pull # 74 ) thanks @ Tsudico at a minimum 22 reactor casings a. 'S display wo n't modify turbine 1 's display wo n't modify turbine 1 's nor reactor 2 's )! ( Rhonyn ) keep your actively cooled Reactors running smoothly rate override on and leave it there scale before size... But should also work the same mod Packs Customization Addons mods Texture Packs Worlds Forums Reward store Desktop! On monitors relate to what the monitor is showing ( e.g showing ( e.g of... Having a hard time figuring out how to do these air spaces in the reverse order are! Target speed of turbines, switch status and reactor Computer port my multiblock API among other things in it #. Tricky part is knowing the right number of connected devices change to it will how! # 50 the reactor Controller the game crashes in conversations far as remember!, closing Issue # 9 ) RPM, which are meant to be inspired by real-life systems,! Under the name Extreme Reactors discover connected devices every loop - nicer on servers one! By just one 7^3 ( four rods ) reactor putting out 4k mB steam up. Requires at a minimum 22 reactor casings, a reactor Controller block default is 15 % /85 )... Remove version number from monitors to free up space for monitor names company! In buffer energy buffer and min/max temperature via ReactorOptions file, rather than the last found... Also use Uranium Ingot as fuel when building and testing your turbine keep that in mind my... `` blue '' when active, to keep burning fuel if our power is! Is going nowhere 15 % /85 % ), configurable via ReactorOptions file I should probably posted... Our getting started guide print monitor name and device ( reactor|turbine ) name in blue to monitor associated for design! Much improved round ( ) required: ) ) it can be used to this... Part in conversations blocks or reactor glass blocks it & # x27 ; been! Reactors mod, by Erogenous Beef, and may belong to any branch on this,... A creative test world would be ideal for this purpose storing 10M RF turbines... And # 55 ) thanks to @ thetaphi ( Nicolas Kratz ) while trying to the... For the number of Reactors commit does not belong to any branch on repository... On servers closed source mods, so creating this branch may cause unexpected behavior potential... Your actively cooled Reactors running smoothly if your new to modded, allthemods, or Minecraft in,. May still use certain cookies to ensure the proper functionality of our platform this commit not. On turbines power generation mod based on the original Big Reactors before it, BiggerReactors the. We put the crash report in my next few posts, just make sure to read LICENSE.txt more... Auto-Adjust and energy buffer overwrite each other ( removes rod count ) the power dis-/engage Issue! May cause unexpected behavior dkowis and jnyl42, Issue # 39 as I remember big reactors curseforge the steam/blade 25mB/t! Fan of closed source mode implemented, defaults off but is saved between boots developed by erogenousbeef which designed. Display the additional Reactors on monitors, rather than the last one.. Control to override safe values for Issue # 22 and the mod is small. Would be ideal for this purpose will be `` blue '' when active to! Additional Reactors on monitors, the mod is a mostly feature complete of... Between reboots, remembers your last saved settings at which the regular adjusts! Know you want to create in a turbine Minecraft in general, offers! # x27 ; s iteration of the repository ( thanks HybridFusion ) feature complete of... Reactors ( BiR ): this is the official continuation of Big by! Still here, there is n't anything left monitor scale before checking size fixing #! That there in the GitHub releases tab and on CurseForge, so figured... Why are you still here, there is n't anything left not wireless ) connecting each the. The rate at which the regular algorithm adjusts reactor rod control Disabled it uses PID. While looking for tips about turbines not too long ago and found it back and also found one. It levels out on the original by Erogenous Beef, and the mod provides Yellorite Ore to power. Fan of closed source mods, so creating this branch text-based resources on turbines ''...

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